Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Tracking down 1581 lock-up on R3 boards and Hardware Accelerated IEC Controller (5).
A few days ago, a very rare Commodore C65 was on sale on Ebay. This example is a fully working revision 5 Commodore C65 / DX64 / C90 prototype with serial number 71.
There is a new video available from the MEGA65 YouTube channel. In this episode: The complete soldering and assembly process for a prototype of the MEGA65 expansion board that Paul is working on.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Working on the Expansion Board: Board Bus and Tape Port bring-up, Hardware Accelerated IEC Controller (4), Hardware-Accelerated IEC Serial Bus (3) JiffyDOS, Hardware-Accelerated IEC Serial Interface (2) and Tracking down and fixing the thumbnail images in the freezer.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Hardware-Accelerated IEC Serial Interface (1) and Debugging SDRAM and HyperRAM cache and other related things.
A new YouTube video from Jan Beta. In this video: Jan is talking about the newly created Phoenix F256K 8-bit retro computer, the FNX1591 disk drive and the F256K software.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Enabling the Super-Cap on the MEGA65 R4 PCB and MEGA65R4 Bring-Up.
Hi65 is a "high-level" Commodore 65, BASIC 10 emulator. The Commodore 65 is an proto type 8-bit computer with an 4510 CPU (3.54 MHz), 256 colour graphics and 8 MB of RAM. This emulator does not emulate the whole C65, but it will run programs that are written in BASIC.
You can now watch a new video from the 8-Bit Resurgence YouTube channel. In this episode a look at the Mega65. This is a first impressions video that provides an unbiased view of the machine from unboxing to learning the first key things that need to be known in order to function effectively with this computer.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Adding colour to the MEGA65's Composite Output, Comparing the Graphics Capabilities of the MEGA65 and Amiga, Working on Composite Video Output for the MEGA65 Expansion Board and DIY Keyboard.
Steve Gray started a new hardware project: The Commodore LCD. This will be a clone of the Commodore LCD proto-type. At this moment he has a working PCB, a keyboard and a 3D printed case. Steve is now testing a LCD screen.
Steven Combs made a new YouTube video. In this episode, he shows the MEGA65 demo Xanadu. This demo was made by the demo team BAS, with deathy/BAS (code, pixels & music), RetroCogs (bug-fixing on real hardware), Gurce (organization, BASIC & GFX) and Moana (dance animations).
Hi65 is a "high-level" Commodore 65, BASIC 10 emulator. The Commodore 65 is an proto type 8-bit computer with an 4510 CPU (3.54 MHz), 256 colour graphics and 8 MB of RAM. This emulator does not emulate the whole C65, but it will run programs that are written in BASIC.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Let's start doing something about those missing expansion ports, MEGA65 MK-II Keyboard PCB Design and DIY USB JTAG and UART connection for the MEGA65.
If you need a file, game, demo, firmware update, manual or want to read an article about the MEGA65 computer you can find it in the files section of the MEGA65 website.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Adding proportional text support to the MEGA65's web browser.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: More development on the MEGAphone with a new PCB.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent update: Solving the last of the digital video output glitching.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: MEGA65 PCB Population.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: HD floppies, RLL encoding and disk density auto-detection.
You can now pre-order your MEGA65 computer. The first 400 units have been sold but reservations for the next batch (1000 units, delivery 2022) can still be made.
You can now joint he MEGA65 game competition. The game can be any genre and you can use any language. The prices are a MEGA65 computer, Nexys A7 MEGA65 development system and MEGA65 goodies.
There is a new episode of the MEGA65 podcast available. In this episode: Hibernated, PCB bug, GBC Core, HDMI Analyser, Gurce's Cat Herding, BASIC10, XEMU, MILLFORK Competition, MODE7 Demo and Floppy Writing.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Debugging TCP/IP Problems and Work on a Simple HTTP-based file browser.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: EnteringThe DOS Maze and Work on floppy formatting, CRC calculation and sector writing.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: Floppy writing and MEGAphone PCB Re-spin.
The Retro Hour is a professional Podcast made by Dan Wood & Ravi Abbott. The Retro Hour aims to help the world understand the European gaming industry. In this episode: The Mega65.
There is a new episode of the MEGA65 podcast available. In this episode: MEGA65 ROM, MANCHE - MOD Player, Game Tech Demo, BASIC Competition, TETRIS, GameBoY Core and Super Mario.
Bleugh is working on a functional keyboard for the C64 Mini. He already made a PCB for the keyboard and he is now using a 3D-printer for the keys of the keyboard.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: The C65 ROM: Pick up the thread after 30 years.
There is a new episode of the MEGA65 podcast available. In this episode: MEGA65 ZXuno port (Sy2002), Spectrum - AEON demo (Triebkraft & 4th Dimension), Spectrum - Mescaline synesthesia (deMarche), MEGA65 Fileserver, MEGA65 ROM - Bit Shifter and MEGA65 Solitaire (M3wP).
Bleugh is working on a functional keyboard for the C64 Mini. He already made a PCB for the keyboard and he is now using a 3D-printer for the keys of the keyboard.
Paul Gardner-Stephen is working on a FPGA version of the Commodore C65. His goal is to make an 8-bit computer for the 21st century. Most recent updates: ZX-Spectrum on the MEGA65, Announcing the MEGA65 Developer Support Programme and DevKits are appearing around the world!
A new video from Daniel Renner. In this video: Updating the firmware of the Ultimate64. The new features are: exFAT, Hyperspeed file system, REL file support, RAM Disk, PAL60 and NTSC50.
A new core is available for the Chameleon. Changes in this core: Improvements for: Nordic Power, CDTV remote, SID, CIA, REU, Amiga keyboard, VGA and file copy.